
Sticky White is a body horror freeform roleplaying scenario about the anxieties and failures of growing old and the chance to get everything you’ve ever wanted. The scenario takes place in a remote farming town in a fantasy setting. The Princess is a mighty wizard prone to fulfilling the wishes of men who want to be strong, virile studs. They get what they want, but unfortunately such blessings come with a cost.
The player characters arrive at the town for reasons of their own and encounter the issues created by the Princess. They can try to dissuade her from her destructive course… But they can also give in to the temptation and ask for a blessing of their own.
The sandbox structure of the scenario means that it’s up to the characters what they want to do. It’s a hot summer day and the locals seem to have given in to the blessings, for reasons of their own. The land is fertile and everything grows, so is it such a problem that men eager to be blessed have been changed?
Sticky White is a systemless scenario. It works best with a GM and 3-5 players. It’s meant for adults.
Juhana Pettersson is a Finnish game designer and writer. He’s the former Lead Developer for World of Darkness titles at Renegade Game Studio. His past indie games include Valley of Eternity, Chernobyl, Mon Amour and Bad Sex: The Roleplaying Game. His best known larps are Luminescence, Halat hisar, End of the Line, Enlightenment in Blood and Parliament of Shadows.
Content Warning: Sticky White deals with themes such as sex, impotence, aging, sperm, body horror and questionable consent.
Credits
Writing and design: Juhana Pettersson
Graphic design: Anne Serup Grove
Map: Oliver Nøglebæk
Proofreading: Freja Gyldenstrøm
Information
Publisher: Pohjoismaisen roolipelaamisen seura ry
Year of Publication: 2025
54 pages
Full color
ISBN: 978-952-68777-6-1 (print), 978-952-68777-7-8 (PDF)
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